If you are planning to play this adventure you may wish to avoid reading these reports as they will contain spoilers.
Characters in attendance:
(Names and descriptions are my own from memory, I don't have the sheets with me)
Heb: Jawa EngineerDak Jizz: Human Scoundrel- QT-69: Droid
A.C.E.: Droid Pilot- TBA-77: Droid Medical and Pacifist
- Lewie: Wookie
- Macro: Close Combat Droid
- Deltron3030: Rodian Sniper
- Bob & Dug: The Dug mercs
- Jak Spectro: Human engineer
Wrist: Trandoshan- Shaga'thorn: Twi'lek
- Krack Bing: Bounty Hunter
RPG Night with Cliff Update March 30th
The group was called back to Paradise, the bar
where they had originally met their employer. Their reception was very
different this time around. Venlana, the Zann Consortium contact was
clearly under some amount of pressure to get this
situation handled. She skipped over the pleasantries this time around
and got right down to business.
The consortium technicians have been able to trace
the last signal they received from the Veiled Sority. The signal came
from the planet Ord Mantell. There seemed to be no question on the part
of the group that they would continue to
hunt for the Queen. In fact they didn't even push for more money, they
only pushed for more money upfront. Venlana agreed to cover the groups
docking and refueling fees as well as advance everyone 1,000 credits.
She also advised them that information had
been sent to a local agent who would help them on planet.
Once the negotiations were completed a the rest of
the first hour of game was spent shopping and restocking for their trip
and future adventure. One thing that was noting as it was outside of
the normally shopping is the group did visit
a local ship junk yard to find materials that would help them to set up
a small sick berth on the ship.
The trip to Ord Mantell was uneventful. TBA took
the time to look after some lingering injuries the group had received
during the battle in the pirates layer. Ord Mantell traffic control
directed them to a docking berth when they landed
and made contact with their their local connection. Jander, is a brisk, unpleasant Toydarian who apparently has enough contacts on the planet
to make his demeanor worth putting up with.
Jander informed the group that he had touched base
with a few of his local contacts and found someone who would likely have
a line on where to find the pirate queen. Illo Vandin lives in the
high security Jewel sector of the city,
the group would need passes to access it, which Jander would have
waiting for them near the gate.
Some in the group recognized the name Illo Vandin He is well known on the gambling circuit as someone who had
come from nothing to make a name for himself. Now a days he is well off
and acts as something of a promoter for various gambling
events.
A quick cab ride took them through the city of
Worlport and dropped them off at one of
the gates that leads into the Jewel sector. Armored security guards
stood at the gate inspecting anyone who entered the
sector.
True to his word Jander had a man wait for the
group near the gate. He provided the group with the passes that they
need to enter the high security of the Jewel Sector. The passes would
get them through but not without some amount of
attention from the security guards. Jak Spectro was caught
with some blaster blue, a known street drug. A few credits along with
taking the blue was enough to grease the palms of the guards and get
passed.
Illo Vandin home was guarded by two men at its
own gate, openly armed with blasters. His home was more of an aquarium
and the man himself was literally a whale of man or to be more precise a
Helgric of a man. The seemed to already have a sense of what the group was there to discuss and what it is that they wanted. He told the group that he would give them the information that they wanted if they would do one little job for him. He was even generous enough to give them their chose of possible jobs that they could do for him. Fix a fight, or deliver a package. There was a bit of discussion about which one to take Macro, the Battle droid, wanted to fix the fight. In the end they decided that they would take is package to where he wanted it. I guess they felt it would be the easier of the two jobs, only time will tell.
Great summary Cliff. Speaking on behalf of the pacifist Dug mercs we picked the junkyard mission because we were morally opposed to fixing a fight. ;) Or maybe we picked it because it seemed more likely to lead to a fire fight. :)
ReplyDeleteGreat summary Cliff. Speaking on behalf of the pacifist Dug mercs we picked the junkyard mission because we were morally opposed to fixing a fight. ;) Or maybe we picked it because it seemed more likely to lead to a fire fight. :)
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