Tuesday, June 21, 2016

RPG Night with Cliff #3 - Numenera

RPG Night with Cliff
Cypher System - Numenera -
Devil's Spine Session #3
Thanks again to Phillip for doing the game write up
Warning this post will contain spoilers for the Devil Spine

Characters:
Delpax 60 40 (Martin) a Mystical Nano who controls gravity.
Chuck the Younger (Tim) is a Weird Nano who rides the lightning.
Dandy Dan (Phillip) is a Forceful Jack who fights with panache.
Dan Maanlie (Caleb) is a Rugged Glaive who performs feats of strength.
Woodchuck (Mark) is a Clumsy Glaive who works miracles.
Finnetti Del Ray (Lex) is a Clever Nani who talks to machines.
Remi (Gracie) is a Empathic Glaive that controls beasts.
Cosner (Kevin) is a Mutant Jack who explores the deep
Von Bossman (Details to follow)
J0e (Details to follow)

Shaiesa (NPC) is a Reliable Glaive who bares a Halo of Fire

When last we left our band of merry adventurers there was a knock at the door........

Cosner, Dan Manlie, Remi, J0e and Von Bossman went into the sitting room to answer the door. Leaving Chuck the younger and Dandy Dan with Durrell to continue on with the interrogation, if they ever start to ask questions.

Cosner answered the door as if he were the butler.  On the other side of the door was a floating lady with a headdress and 2 body guards.  She asked for the Baron and claimed to be his betrothed by the name of Isaltha.  Quick thinking Cosner replied "He's Dead", hope this would deter her.  Unfortunately this simply encouraged her to think that she now owned the house.  Cosner managed to convince her that she should go up to the bedroom to rest and led her that way.

Isaltha demanded to the other "servants" that they bring her luggage.   Dan Manlie wanting to show off his strength attempted to carry all the luggage by himself.  The awkwardness of the many pieces resulted in him dropping them as he tripped coming back into the house.  The lady Isaltha was so infuriated that she demanded that he be whipped.   Van Bossman led Dan Manlie out side to an area where he would punish him. When they got to the pipe he would be Whipped at Dan Manlie had a smoke while Van Bossman went to the window of the dining room to get some blood to smear on Dan from the roughly handled Durrell.

Remi had taken up a position in front of the dining room door, while J0e proceeded to clean up the luggage and help bring it upstairs.  Upstairs Cosner led Althia and her bodyguard to a room that he hoped was the master bedroom, unfortunately it was locked.  The Burly bodyguard tried the door and managed to accidentally break the lock, opening the door to a strange looking bedroom.  Cosner left them and the body guard took position in front of the door. J0e came up with the luggage and stood in the room observing Isaltha as he waited for instructions. She seemed to be wandering the room saying circle-green-water.  He then left to get supper ready for her.

Having finally started to ask questions Dandy Dan found out that Durrell was not the Baron but rather the chief steward, that the Baron was gone about raising money for the amber post crusades.   He also found out that Sir Woodchuck had been thrown into a hole in the library floor.  Chuck the younger then went to the library and had Remi, Von Bossman and a bloody Dan Manlie join him. Van Bossman used his cypher to see what had happened in the room earlier.  They saw Sir woodchuck be tossed into a hole in the floor and the Baron seem to go to the back wall and suddenly the hole disappeared.  The 4 of them proceeded to search for the switch.   Dan Manlie decided he would do this. By throwing the books off the shelves, he then noticed he was being watched from above by Isaltha and her 2 body guards.  He then piled the books up and tried to look like he was wiping the shelves to clean them.   Unfortunately, none of the 4 could find how the floor was activated after many attempts.  As Remi, Chuck and Van were standing in the middle of the library scratching their heads in frustration the floor underneath them disappeared.  As they fell 30 ft down, they noticed that Isaltha had done something on the wall of the second floor.

The screams of the falling were heard by J0e and Dandy Dan, who informed the harpoon enthralled Cosner. Dandy Dan took the keys from Durrell, locked the door to the dining room and followed J0e to the library while Cosner ran up the stairs.  Dan Manlie looked into the pit spotted Shaiesa, and Sir Woodchuck, as well as 3 zombie like guardians.  He made sure to yell this fact and for some strange reason continued to yell Woodchuck over and over.  Cosner let out a sonic scream at Isaltha and her bodyguards, deafening one of them.  mean while in the pit our 3 fallen heroes fought with the guardians and tried not to be infected guy the egg like things that kept shooting out some kind of bug.  Van Bossman was bitten but continued to fight on.  Manlie jumped into the hole swinging his axe at one of the guardians who also had an axe. Cosner used his harpoon as bar to push Isaltha and her guards into the hole and fell with them.  This seems to have finally help waken Sir Woodchuck who quickly jumped into the fight. Dandy Dan seeing no reason to get dirty and not having a ranged weapon searched the library finding 20 shins. The rest of the group made short work of the guardians, the body guards were consumed by the egg/insect creatures and Isaltha ran out the exit and was last heard Screaming as she ran out the door.

Our friend Shaiesa was unconscious on the floor as a tall stone form of a woman came into the room bleeding some kind of blue substance..........

Until next week.

Thursday, June 16, 2016

RPG Night with Cliff #2 - June 2, 2016

RPG Night with Cliff
Cypher System - Numenera -
Devil's Spine Session #2
Thanks again to Phillip for doing the game write up

Warning this post will contain spoilers for the Devil Spine

Characters:
Delpax 60 40 (Martin) a Mystical Nano who controls gravity.
Chuck the Younger (Tim) is a Weird Nano who rides the lightning.
Dandy Dan (Phillip) is a Forceful Jack who fights with panache.
Dan Maanlie (Caleb) is a Rugged Glaive who performs feats of strength.
Woodchuck (Mark) is a Clumsy Glaive who works miracles.
Finnetti Del Ray (Lex) is a Clever Nani who talks to machines.
Remi (Gracie) is a Empathic Glaive that controls beasts.
(Kevin) is a Mutant Nano who explores the deep

Shaiesa (NPC) is a Reliable Glaive who bares a Halo of Fire

Our group of adventurers found out that there friend Shaiesa, a tall thin woman with Flaming red hair and a lazy jade green eye, had been "helped" by a tall burly with short hair.  He was known to frequent the "Rusty pipe" and always seemed to be running errands.

Upon arriving at the Rusty Pipe we spread out to see if we could find the person matching the description we were given. Sir Woodchuck managed to fall through part of the floor but did not do himself or others much damage.  He did happen to talk to 2 guys one of who looked like our suspect.  They offered to show him where they took Shaiesa, he went with them, without alerting the rest of the group.  We were too busy looking to notice him leave, with exception of Remi and Alphonse her animal companion.

Remi is taken to a secluded spot where he is beaten up and drugged. Remi while being extremely stealthy was unable to help in the fight, bow strings always fail at just the right (or wrong) moment.  Remi decided to follow the culprits and sent Alphonse to get the rest of the group. In some weird way Alphonse ("what is that Alphonse woodchuck fell down the well again?") manages to convince the group to follow him back to where Sir Woodchuck was captured. Of course, Remi has moved on following the 2 thugs into a nicer part of town where they entered a 2 story house with a stable.  Somehow Alphonse was too confused to pick up Remis' trail but Cosner picked up the trail and led the group to the abode.

Upon Arriving Alphonse rushes up to Remi almost blowing her cover, but luckily for us, it was not blown.  A stable boy happens upon the group but Remi convinces him he needed to go back into the stable and did not see anything, which prevented unneeded blood shed.  We then snuck into house as the 2 thugs left.  We search the room, except for Cosner who upon hearing some man berating a servant on the other side of the door kicks the door open.  Having quickly shoved a couch in front of the door. We follow Cosner into the dining room.   Where we attack a pompous old bald man named Durrell.

We hear a loud  knock at the door..........and will find out next time what happens to our band of merry misfits.

Wednesday, May 18, 2016

RPG Night with Cliff - Numenerna - May 12/2016

RPG Night with Cliff
Cypher System - Numenera -
Devil's Spine Session #1

Warning this post will contain spoilers for the Devil Spine

Characters:
Delpax 60 40 (Martin) a Mystical Nano who controls gravity.
Chuck the Younger (Tim) is a Weird Nano who rides the lightning.
Dandy Dan (Phillip) is a Forceful Jack who fights with panache.
Dan Maanlie (Caleb) is a Rugged Glaive who performs feats of strength.
Woodchuck (Mark) is a Clumsy Glaive who works miracles.
Finnetti Del Ray (Lex) is a Clever Nani who talks to machines.
Remi (Gracie) is a Empathic Glaive that controls beasts.

The groups arrived in the city of Uxphon roughly a week ago.  It was intended to be a rest stop and hopefully a place where they can find new work or some new leads for future exploration.  Everything had been going fine until one of their number Shaias, the Reliable Glaive failed to return after spending the day in the market with the intent of learning information about an artifact she had acquired.

After waking up the next morning the group traveled through the pipes that made up the cities walkways and traveled to the market.  They hoped to find some information about their missing friend.  Their first planned stop was at the a small group of cypher merchants that had stalls in the market.  There they met a merchant named Om who claimed to have spent the day with their missing friend.  The party being a distrusting attempted to discern the truth of his statement.   One of their number Remi, ended up bumping into a table of cyphers.  They didn't react well to the interaction with her and the cyphers she carried.  This reaction ((A GM intrusion caused by a 1)) took the form of several cyphers merging together and attacking the group.

It was a short-lived fight all in all, but the group made quick work of the animated cypher.  Om was grateful for the assistance and retold the group of the last time she saw Shaias and repeated the directions he had given her the day before.



Thursday, April 28, 2016

RPG Night with Cliff - April 27 Update

Star Wars Edge of the Empire: Mask of the Pirate Queen

If you are planning to play this adventure you may wish to avoid reading these reports as they will contain spoilers.

Characters in attendance:
(Names and descriptions are my own from memory, I don't have the sheets with me)
  • Heb: Jawa Engineer
  • Dak Jizz: Human Scoundrel
  • QT-69: Droid
  • A.C.E.: Droid Pilot
  • TBA-77: Droid Medical and Pacifist / Assassin Droid
  • Lewie: Wookie
  • Macro: Close Combat Droid
  • Deltron3030: Rodian Sniper
  • Bob & Dug: The Dug mercs
  • Jak Spectro: Human engineer
  • Wrist: Trandoshan
  • Shaga'thorn: Twi'lek
  • Pash: Falleen Smuggler
  • BaelenBounty Hunter
  • Mayko: Human Tech

This week's update was written by Philip Fenez the player of Heb.  You can visit his own blog here http://fenezfolliesfarm.blogspot.ca/ it is a great site if you are interested in farming, and wonderful fresh veggies.

With the swish of the hatch opening, Heb pushed himself as tight to the side of the docking tube as he could. Which was not enough to stop getting a few hits and causing him to cry out "Medic".
Thus started the shooting, the ship we were boarding had the lights off do to many ion blasts by the consortium ships. As the group lined up to push there way onto the Bloody Tiger they all in turn managed to make there way in and to shoot many enemy pirates. That is except for ACE who needed to get his delivery scooter, Wirst who felt he would be better off assisting people by chucking them through the antigravity environment of the docking tube and Pasch who was thrown into the side of the tube, but eventually made it.
After many many blisters were shot, shouts of mine and the lights finally were stabilized by everyone's favourite hacker Heb, it was time for ACE to make his entrance. (ACE has a programming flaw based on the person he was made to replace, that flaw is that he needs to fly with flare.)  Seeing the entrance to the ship crowded it only made sense to ACE to do a barrel role through the loading tube and manage to drive upside down over the boarding party, and he succeeded much to the relief of his ship mates.

Being blood thirsty mercenaries the group quickly located more pirates to shoot at.  They had the good fortune to come across a group of 4 that were suited up in space suits caring a large box.  After quickly dispatching these cowards the group was happy to discover there were 10000 credits inside. Macro took them back to the IS1.

Lewy the woke discovered an empty board room, he was not at his best as he was missing patches of fur from the previous encounter and was wearing a cone to prevent licking.  At least that is what TBA 77 told him it was for.

ACE drove up the stairs to discover a locked door, which Mako had a good long look at prior to actually managing to unlock. Meanwhile Doug the Dugg, decided to take the elevator to the next level by himself, muttering "mine they're all going to be mine". This caused a lot of snarling and swearing by Buggy Bob and Deltron 3030 (not an android), as they made it to the elevator door just as it closed.  Heb had found a control panel and was working hard at trying to break in, he was meeting with unusual resistance.

AT this same time 3 pirates came up from the hold via a ladder that had been quickly looked down.  They were soon taken out by Jek, Lewy, Pasch, Wirst or TBA, it was hard to tell with all the blaster fire.  Ironically they had come up right in front of Macro as he was sending the crate of credits to the IS1, but he was not quick enough to do anything but watch as others claimed the kills.

The 3 shooting fools Deltron 3030 (not a droid), Buggy Bob and Doug were fighting off pirates at the elevator doors when Mako finally opened the doors and ACE started to fly in. Just then the ship was hit with a wave of ion cannons that knocked out the gravity on the ship.  This caused ACEs usual erratic flying to become more of an arial ballet and prevented him from slamming into the wall.
The pirate made a ship wide announcement offer to pay the group greatly to stop and how impressed she was by their tenacity. There was overall silence from the group except for a couple of the droids saying they thought it was a good deal.

Heb manages to wrestle control of the computers attempting to shut down the hyperdrive and alerting the consortium to stop firing as they had control of the ships computer system. macro decided to descend into the hold to see if their were any others pirates down below. He made his way into engine room and convinced the engineers their that he was not a threat but an ally,  enough that they just kept working. Mako made his way down to help Macro.  Jek made his way over to Heb to provide assistance.

The battle on the command deck was going well for our mighty fighters when ACE spotted the pirate queen. He came up with the plan to drive through the window right by the pirate queen hopping to have her get sucked out.  Luckily Doug decided to try and hitch a ride to get past some pirates and get to the queen. This stopped ACE from succeeding and placed Doug in the perfect spot to shoot the Queen, which he did beautifully, twice.  Of course then The Pirate Queen shows why she is the head of this organization. She walks over to Doug, Yes she has magnetic boots on allowing her to move in zero gravity. She proceeds to slash him with her sabre, twice. While she has been so engaged, Deltron 3030 has taken careful aim and does what he is best at......stealing the kill.

Our (anti)heroes are meeting with V----- who hired them to do the job.  She has actually offered to double their pay! She has one last task for them to kill the traitor in the organization.  She points the finger at Porell, he in turn points the finger at her.  Macro deduces that he is lying and kills Porell, and he was actually correct. We see the group fly off in their new ship that they have decided to fix up on there own, and keep the 20 000 credits each they earned.

Watch for future episodes as our rogues raise havoc in other parts of the universe in there new ship IS2

Starting Next Thursday, we will be playing Numenera.

Thursday, April 21, 2016

RPG Night with Cliff - April 20th Update

Star Wars Edge of the Empire: Mask of the Pirate Queen
If you are planning to play this adventure you may wish to avoid reading these reports as they will contain spoilers.

Characters in attendance:
(Names and descriptions are my own from memory, I don't have the sheets with me)
  • Heb: Jawa Engineer
  • Dak Jizz: Human Scoundrel
  • QT-69: Droid
  • A.C.E.: Droid Pilot
  • TBA-77: Droid Medical and Pacifist / Assassin Droid
  • Lewie: Wookie
  • Macro: Close Combat Droid
  • Deltron3030: Rodian Sniper
  • Bob & Dug: The Dug mercs
  • Jak Spectro: Human engineer
  • Wrist: Trandoshan
  • Shaga'thorn: Twi'lek
  • Pash: Falleen Smuggler
  • BaelenBounty Hunter

This week's update was written by Philip Fenez the player of Heb.  You can visit his own blog here http://fenezfolliesfarm.blogspot.ca/ it is a great site if you are interested in farming, and wonderful fresh veggies.

The group proceeded to leave the banquet.  They have now become rather blood thirsty and are proving that sometimes the cure is worse than the illness. The trigger happy ensured there was nobody in the way as they made their way to the elevators. Upon reaching the parking garage they discovered their stolen vehicle was missing (you just can't trust some people).  They proceeded into the street and stole 2 vehicles to get back to the I.S.1.  While on the way they messaged Vallana of the Consortium the coordinates of the consortium ship that was to be attacked and that the queen would be there. She informed them that an armada was heading to the location and they were to get themselves there.

Upon arriving at their ship, they noticed that there were blaster marks on the ship, the loading ramp was down and the droid JR12 that had been hired to guard the ship had been shot. Who shot JR?

Buggy Bob drifted the stolen vehicle 1 up to the loading ramp.  This happened to be the vehicle with most of the gun happy in it. Vehicle 2 driven by Jec Spectro came up in a regular stop (unusual for our group to be so safe).  Heb logged into the ship to find out what was going on discovered 6 beings inside 4 ready in ambush at the top of the ramp and 2 in the engine room.

While the gunslingers argued about the best way to get this trap sprung, TBA 77 threw a grenade up the ramp (which actually repaired previous damage).   The first person to stagger down the ramp was greeted by at least 6 shots being fired at them and a chorus of "mine" as he swiftly died.  The Duggs, Deltron 3030 (not a robot), Macro, Lewy and Baelen rushed up the ramp and took out the rest of the ambushers.

Heb immediately went to the engine room to discover  to discover that they had damaged the hyperdrive. He switched over to the lesser hyperdrive and off they went. Since ACE was still stuck in one of the smuggling bins it was left up to Baelen to fly the ship with the help of Jec Spectro which they did quite fine.  During the time in hyperspace TBA 77 Healed up Doug the Dugg with only the slight side effect of Dugg now being addicted to stimpacks. He also did an amazing job of healing up Lewy (woohoo).

Heb worked on fixing the hyperdrive and Jec Spectro did some major repairs to Macro.

When they got to the next jump point Heb switched the hyperdrives. He then proceeded to the sick bay to fix TBA 77, when asked to shut down to assist with the repairs TBA 77 revealed his hidden gun and explicitly said no. Heb quickly left to allow TBA 77 to converse with his 2 personalities.

The second jump did not go quite as well and the group came out in a debris field as they entered into a raging space battle.  They were immediately greeted by Jared Psyches the Fleet commander for the consortium.  He provided a Data burst of information to allow the group to know who they should be firing at. Deltron 3030 using his amazing dexterity was in one gun port while Lewy was in the other. Heb was mounting JR12........onto the ship near the loading ramp.  Thus fulfilling the name of the ship the Indentured Servant 1 (IS1).

The group was ordered to board the Renegade Blood and capture the queen. An order that was of much concern to the group as they had no intention of taking her alive (or anyone else for that matter).

As they flew over they were attacked by 2 fighter ships which were quickly dispatched. Baelen took 2 attempts to dock the to the Renegade Blood. Upon successfully docking Heb had to go unlock the door which he did...................leaving us to next weeks story.

Sunday, April 17, 2016

RPG Night with Cliff - April 13th Update

Star Wars Edge of the Empire: Mask of the Pirate Queen
If you are planning to play this adventure you may wish to avoid reading these reports as they will contain spoilers.

Characters in attendance:
(Names and descriptions are my own from memory, I don't have the sheets with me)
  • Heb: Jawa Engineer
  • Dak Jizz: Human Scoundrel
  • QT-69: Droid
  • A.C.E.: Droid Pilot
  • TBA-77: Droid Medical and Pacifist
  • Lewie: Wookie
  • Macro: Close Combat Droid
  • Deltron3030: Rodian Sniper
  • Bob & Dug: The Dug mercs
  • Jak Spectro: Human engineer
  • Wrist: Trandoshan
  • Shaga'thorn: Twi'lek
  • Pash: Falleen Smuggler
  • Belion: Bounty Hunter

At the end of our last session, the group had gotten what information they could from Travel and knew where to find the Queen base of operation on Wurlport.  After a brief discussion about the possibility of some kind of mole with the Consortium, they decided to go ahead and contact their planet contact Jander.  He wasn't thrilled that the professional that had been brought in felt the need to call him for advice.  But, he gave them a few suggestions. Basically, go to the offices of a company that does Environmental equipment maintenance company, steal some uniforms and a truck and try and sneak into the base under the guise of doing maintenance.

During the prep Jak did a quick diagnostic on TBA-77, something has been going wrong with his program and he isn't sure what it is.  He discovered that his original assination programming was trying to reassert itself over the newer pacifist programing.  The discovery also pushed the assianation protocol more to the for front for the time.

They arrived at the Ambrae Environmental, several of the group took up firing positions around that facility.  A couple of packs of Corellian Bloodhound prowled around the yard.  Pash, Macro, and Heb made their way to the security booth. Pash stepped up as the spokesperson for the group and convinced the guard that they were legitimately there to pick up the a truck to perform a planned work order.  A mixture of his charming demeanor and Falleen pheromones were enough to have the bored security guard eating out of his hand.  The guard tossed over the keys and they were on their way.  Of course, they didn't leave the yard before collecting some extra supplies from the nearby trucks.  While this was taking place there was also some discussion about the possibility of just gassing the whole base, even some talk of just blowing the whole thing up.  In the end, they decide to follow the plan and sneak and then try and gas the whole base from the inside.

With their new found (Ie stolen, like so many other vehicles in the groups past) they made their way to the entrance to the Queen's Palace on Wurlport.  They buzzed for access and a twi'lek security guard came out of the building.  Pash had little trouble convincing the guard that they had a scheduled check of the bases air filtration systems and that they were also supposed to be doing a variety of routine maintenance on the bases air systems.  (Thanks to a triumph result) it turned out that the guard was a big believer in the importance of routine maintenance and hurried them through a lot of the security.  Then after a long elevator rides down into the base they were led through a twisting series of turns and passage ways and the trail ended in a massive maintenance room.  TBA-77 stepped up behind him and put two blasts through the twi'lek's head and another one on his chest as his body slumped to the floor.

Heb went to work hacking the bases systems, it turned out that the system was based on flag counting and was a relatively easy computer to hack in to.  The problem with this was while it would be easy to hack into the more changes he made in the system the more likely he was to get noticed.  Jek starting working on the palaces air systems, he was in them pretty quickly and had a good read on how they were going to be working.  TBA-77 two competing protocols finally had a task that would on some levels along them to work together,  They worked together to mix several of the chemicals that they brought into the base in hopes of gassing out the queen and those who work .  His attempts were for naught and the mixture started to fog up the room, so it was hooked up to the air system and hoped for the best.

As a group they left the maintenance room and made their way to what they figured was where the queen was.  They arrived to find a massive party in full swing.  The Queen was standing up on a dais with a couple of other people talking.  Once inside the group the started to spread out in the room and one of the dugs was close enough to take the shot. the energy from his blast passed harmlessly through the hologram that was the queen. The music fell silent, the partiers moved to the edges of the room leaving most of the group in the room.  Basically, she was going to have the group killed because they had been to successful in causing her problems. To do this she called out for Savrip bodyguards, unlike the savage ones they had fought in the Scraplands these ones were armed, armored, and trained to fight.  

The battle was brutal and the party took considerable damage at the hands of the Savrips.  Several of them were even lamed during the fight.  The Queen's second in command took heavy sniper fire from Deltro3030 and was awfully disfigured and killed her.  Savrips swung their hammers around crushing anything they hit.  While the groups fired back and fought as hard as they could it was a savage battle that nearly resulted in several fatalities.  In the end, they were able to defeat them.  

As the battle ended Heb decided that enough was enough and after downloading as much of the data from the Queen's systems as he could he activated the base's self-destruct system.  









Tuesday, April 12, 2016

D&D 5th Edition

We are currently running a 5th edition game at home.  The adventure is a continuation of our earlier 4th edition adventure.  We took the existing characters and converted them to 5th edition using the UA article and some of our own rules for what was missing.  To explain the changes in the characters we had each of the characters part ways and several years pass.  Basically pulling the whole Dragonlance idea that the party had gone to investigate rumours of a rising evil.  In the end, they forward a group of druids that informed them that an evil was rising on another world and that they would have to be transported to that world if they wanted to stop it.  Together they made the journey to the Forgotten Realms where they are now learning about this strange new world, dealing with the loss of the majority of their monies and the adventure itself.

This is written from the point of you of Gurd a Priest of Helm and a new PC who joined the group as a local resident of the Forgotten Realms and now acts as both a guide and their cleric.

Greetings and Salutations from Gurd Dankil a humble follower of Helm, long may his protection be on you.

While looking for a new place for our order to set up I came across a group of companions who are strange beings.   They had just finished an adventure in which they removed the undead from our glorious living world.  This impressed me that they would be a good group to connect with and perhaps they would be interested in joining the order. As I said they are a bit strange, they claim to be from another world where they claim to have ships that sail in the air but not with magic.

Shava is a monk who has some stunning reflexes.  She would make a great addition to the Order of the Gauntlet as she comes across as having strong morals.  I pray that Helm will guide me to show her the way into our group.
Soshauna is a ?  She is the glue to the group that keeps it on track

Qwarta is a drunkard who claims to be a Druid.  He is unlike any Druid I have ever met in that he claims to have lived on a flying ship all his life.  I don't understand his connection to nature but he seems to call upon the earth to do his bidding (which has helped us a few times).  Unfortunately his drunkenness leads him to make some poor choices when he uses his magic that sometimes harms those who are his allies.   I know that Helm will assist me in helping this poor sod to leave the bottle behind and become a good citizen.

Two Blade is a Golum type construct.   They referred to him as a machine, something I still have not quite understood.  He does not need to eat or drink, does not sleep and yet is somehow alive.  I still puzzle him out but he is handy in a fight and is also trying to stop the drunkard from ruining his life and the life of others.

I hope that this brief note finds the Order doing well and is continuing to spread out and defeat Evil wherever it is found.  I will send out another update about your humble servants adventures when I arrive back from this trip to secure some ancient dwarves books that are threatened or wherever we end up.

Gurd Dankil